OKX Forays Into The Metaverse With Everdome

OKX-forays-into-the-metaverse-with-Everdome-partnership

OKX will work with the Everdome team to bring their partners and others into the metaverse to design innovative experiences

OKX has acquired a substantial landholding in Everdome, marking its first foray into the metaverse. OKX will work with the Everdome team to bring their partners and others into the metaverse to design cultural programming and innovative experiences. OKX will also create interactive experiences to help Everdome participants deepen their education and understanding of crypto and the overall web3 ecosystem.

To celebrate its foray into the metaverse, OKX will also be giving five plots of land in the Everdome metaverse away to fans.

The company’s global CMO Haider Rafique highlighted that it has set its sights on expanding its top-tier status globally. OKX has announced partnerships with Manchester City Football Club, the McLaren F1 Racing Team, and F1 fan favourite Daniel Ricciardo.

“OKX is excited to extend Everdome as a key partner and is thrilled to be one of the first and largest landowners in the Everdome metaverse. Everdome will enable OKX to create immersive experiences within their metaverse, which are yet to be seen in such a partnership. We ultimately want to show the world what living on Mars would look like and ways we would transact and trade on the red planet,” said Haider Rafique, CMO, OKX.

OKX is a platform where people can trade, invest, and hold thousands of cryptos, digital assets and collectables. In 2021, the total trading volume on the platform increased by more than 700 per cent, while the number of trades executed on the platform increased by 480 per cent.

Rob Gryn, CEO and Founder of Everdome and Metahero, said, “OKX is an exciting and exceptional new partner for Everdome, who we’re thrilled to have on board. The collaboration between Everdome and OKX will enable us to elevate the metaverse and web3 journey even further, delivering deeply immersive experiences that leverage photorealistic graphics to blur the boundaries between the connected and real worlds.”